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Old 04-30-02, 06:48 PM
^LoneWolf's Avatar
^LoneWolf ^LoneWolf is offline
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Join Date: Aug 2001
Location: Grand Rapids, MI
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^LoneWolf is off the scale
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I don't believe violent videogames are the root problem. Rather, I believe that in cases like these, they are the symptom. Most of us who play video games that involve violence have the ability to distinguish reality from fantasy. I enjoy "Return to Castle Wolfenstein", for example, I love WW2 historical fiction and it makes it a lot of fun. Why has playing it then not made me buy a Schmeisser MP40 machine pistol and shoot white supremacists (tempting though it might be)?
I find it disappointing that no-one looks at the ratio of people who play these games who DON'T commit violent crimes, who lead normal lives, treat relatives and friends with kindness and respect, instead they point their finger at one horrible incident and as is human nature, search for any one single symptom that they can point their finger at and use as a cause for someone's actions. I'm much more likely to believe in multiple small causes fragmenting a person's psyche than a single, blanket, pin-the-tail-on-it reason for someone's ability to step outside the bounds of what the world regards as acceptable behavior and commit an unspeakable horror. It's sad that now and again, a person with some mental difficulties or an antisocial personality disorder may happen to have access to weapons, but just because an average person might know how to pull a virtual trigger in an arcade or at home, it doesn't correlate their willingness to pull a real one aimed at a human being.
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