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    View Poll Results: Did you like this article?
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      #1  
    Old 03-02-02, 12:40 AM
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    Default Arx Fatalis Preview

    Post your comments and questions on the Arx Fatalis Preview.
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      #2  
    Old 03-10-02, 03:08 AM
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    Default My experience with the demo

    After finishing the demo of the Arx Fatalis and reading the article about it on this server, I have a feeling I need to write down my experience here.
    I have GeForce 3 Ti 200 card with drivers version 21.83, Athlon XP 1600+, SB Audigy and 512MB of memory. Opposed to the experience of the reviewer, the game NEVER crashed and I was really experimenting hard with it. I have also never seen any polygon cracks nor any improper display. Maybe it is the matter of the radeon and its drivers. I was playing it with the display resolution 1024x768, 32bit colors and all details on their maximum settings and it was absolutely smooth and fluent.
    I have found some bugs too, like throwing a chair against a wall which resulted in the chair being stuck half way into the wall in the middle of the wall or putting a fish over a fireplace just to find that it disappeared and found it just above the fireplace behind the chimney later.
    So, that is my bit of experience.

    Jan
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      #3  
    Old 03-10-02, 11:51 AM
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    Default Re: My experience with the demo

    Quote:
    Originally posted by Unregistered
    putting a fish over a fireplace just to find that it disappeared and found it just above the fireplace behind the chimney later.


    Heh, I may just have to try this game
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      #4  
    Old 03-11-02, 11:57 AM
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    Default Re: My experience with the demo

    Quote:
    Originally posted by Unregistered
    After finishing the demo of the Arx Fatalis and reading the article about it on this server, I have a feeling I need to write down my experience here.
    I have GeForce 3 Ti 200 card with drivers version 21.83, Athlon XP 1600+, SB Audigy and 512MB of memory. Opposed to the experience of the reviewer, the game NEVER crashed and I was really experimenting hard with it. I have also never seen any polygon cracks nor any improper display. Maybe it is the matter of the radeon and its drivers. I was playing it with the display resolution 1024x768, 32bit colors and all details on their maximum settings and it was absolutely smooth and fluent.
    I have found some bugs too, like throwing a chair against a wall which resulted in the chair being stuck half way into the wall in the middle of the wall or putting a fish over a fireplace just to find that it disappeared and found it just above the fireplace behind the chimney later.
    So, that is my bit of experience.

    Jan
    I was using a Radeon All-in-Wonder and a SB Live! 5.1 on a KT7A-RAID with an Athlon 900MHz and 256MB of RAM. One of the more frequent places it seemed to crash was anytime the game would play the "notification" or "hint" sound. It didn't always do this, of course, but it'd do it probably around one in three times. The sound itself would play, but as soon as it did, *boom* - Back to desktop.

    I also noted the physics problems you mentioned above. I threw a sword into a wall in one place, and in another, I made a pile of bones stacked on top of the moat on the second floor. That's right - bones floating above water. :-P
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