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    Warcraft III: Reign Of Chaos
    Author: Drew Lanclos   Publisher: Blizzard Entertainment   Developer: Blizzard Entertainment
    Date Posted: August 1st, 2002
    SLRating: SLRating: 9.5/10
    Bottom Line: It's a marriage from heaven: Something old, something new, something borrowed, and something...um...green.

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    Pages: 1 2 3 4 5 6 7
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    Conclusion

    Blizzard has once again managed to preserve their winning record, and in a way like no other. Warcraft III represents a lot of work and consideration of how to best improve upon Blizzard's most famous franchise. Of course, with another Warcraft offering on the horizon in the form of World of Warcraft, one can only wonder how the tide will turn upon its release.

    While some lamented the loss of Warcraft Adventures and others praised its cancellation, the material originally developed for it was integrated *very* well into the new storyline for Warcraft. One almost has to wonder how the storyline will continue from here, as there were some very sweeping changes to the universe portrayed in the game. Considering how well Blizzard has handled it until this point, I have complete faith that they'll be able to do it again.

    Oh yeah...About Warcraft III...Um, get it. It's good and stuff. People still play Starcraft today. People will probably still be playing Warcraft III three years from now. You should be one of them.

    Rating Breakdown

    Story: 9.0
    The Night Elves are practically thrown into the story, but the interactions and backstory between the orcs and the humans are excellent, as well as the new-found perspective of the orcs.

    Graphics & Sound: 9.5
    Looks great at low resolutions. Playing this game in 16-bit color is a crime. Great music for each race, but dynamic soundtracks would've been a good addition.

    Gameplay: 9.5
    Plenty of new twists thrown in, and room for a lot of different strategies.

    Fun Factor: 8.0
    The single player campaign gets somewhat tiring quickly. Thankfully the multiplayer is there to support it.

    Multiplayer: 9.0
    Player-matching is a great idea, but it doesn't work right. More co-op options would be nice. Map notifications for allies has been needed for a long time. Fix the player abuse!

    Lasting Appeal: 8.5
    Again, the multiplayer keeps this game alive, though I expect that the highly beefed up World Editor will make some very creative individuals very popular.

    Final Score: 9.5

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    Article Navigation

    1. Introduction/Background
    2. Gameplay
    3. Gameplay (cont.)
    4. Gameplay (cont.)
    5. Graphics & Sound
    6. Multiplayer
    7. Conclusion/Rating Breakdown

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