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    Star Wars Jedi Knight II: Jedi Outcast
    Author: Drew Lanclos   Publisher: Lucas Arts   Developer: Raven Software
    Date Posted: May 29th, 2002
    SLRating: SLRating: 8.5/10
    Bottom Line: LucasArts' trust in Raven was well placed, as they've made a great game with good replayability. It could have used some polish, though.

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    Pages: 1 2 3 4 5 6 7 8
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    Story

    As was mentioned on the last page, Dark Forces introduced Kyle Katarn as an opportunist mercenary who was commissioned by Mon Mothma to retrieve design layouts for the Death Star. Following Operation Skyhook, Katarn continued to provide support for other Alliance missions, including the rescue of Crix Madine from an Imperial prison and the destruction of the Dark Trooper project, aimed at creating stormtroopers with incredibly strong exoskeleton armor and shielding. Jedi Knight fast-forwards several years into the future, where Kyle is charged with defending the New Republic from being terrorized by the sudden appearance of Dark Jedi, seeking ancient relics of the Force in the Valley of the Jedi. And finally, in Mysteries of the Sith, you follow the path of Mara Jade, seeking answers from the Force after having served for so long as the Emperor's Hand.

    Jedi Outcast, as the name implies, begins after the battle at the Valley of the Jedi. Kyle, seeing what the Force is capable of on both sides, chooses to hand over his lightsaber to Luke Skywalker and allow his Force training to wane, lest he tread on the path to the dark side. Not willing to be overcome with grief over his father's murder, Kyle continued to serve Mon Mothma and the New Republic, for the usual fees, of course.

    Kyle is contacted by Mon Mothma, who alerts him of an Imperial Remnant transmission that was intercepted which originated from an old Imperial surveillance post thought to have been abandoned. Mon Mothma is particularly concerned because the garbled transmission makes reference to the Valley of the Jedi, and so far as they are aware, only Kyle and his partner Jan Ors know of its location. Kyle sets out to investigate the discovery, only to uncover a rather large Remnant force looking to regain control of the galaxy by reviving the Dark Trooper project, this time by artificially imbuing test subjects with Force powers, and furthering development of the Phase III Dark Trooper exoskeleton from Dark Forces. The new developments force Kyle to eventually look back into parts of his past that he's shut away, and to deal with the pressures and responsibilities given to him by his Force training.

    Comparatively speaking, Jedi Outcast's story is actually very good, and makes for some excellent novelization material (Are you reading this, Timothy Zahn?), but taken as it comes, it actually becomes very predictable and annoying at times. The fault for this lies not so much with the script, as much as other factors, which I'll touch on later.

    Gameplay Go the the next page
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    Article Navigation

    1. Introduction
    2. Story
    3. Gameplay
    4. Gameplay (cont.)
    5. Graphics and Sound
    6. Multiplayer and More
    7. Pros & Cons/Conclusion
    8. Rating Breakdown

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