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    Star Wars Jedi Knight II: Jedi Outcast
    Author: Drew Lanclos   Publisher: Lucas Arts   Developer: Raven Software
    Date Posted: May 29th, 2002
    SLRating: SLRating: 8.5/10
    Bottom Line: LucasArts' trust in Raven was well placed, as they've made a great game with good replayability. It could have used some polish, though.

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    Pages: 1 2 3 4 5 6 7 8
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    Rating Breakdown

    Story: 8.0
    The story, while compelling on the whole, is rather trite and predictable in its parts. Good integration with past Dark Forces storylines.

    Graphics & Sound: 8.5
    Ships and arenas are very detailed. Good combination of indoor and outdoor areas. And it's the same ol' John Williams music.

    Gameplay: 9.5
    A whole host of weaponry and force powers at your disposal make for a wide variety of defenses. There's a good amount to do, and plenty of ways to do it.

    Fun Factor: 9.0
    Using Force Grip or Force Push to toss stormtroopers into a chasm is a blast.

    Multiplayer: 9.0
    A good variety of options that will only get better over time as mod authors have their way with it. Publicly released server code means anyone can run a Jedi Outcast server.

    Lasting Appeal: 8.5
    Thanks to the use of the Q3 engine and Raven's know-how, the longevity of this game can be boosted significantly by mod authors.

    Final Score: 8.5
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    Article Navigation

    1. Introduction
    2. Story
    3. Gameplay
    4. Gameplay (cont.)
    5. Graphics and Sound
    6. Multiplayer and More
    7. Pros & Cons/Conclusion
    8. Rating Breakdown

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