But how does it Quake?
Yes, in the immortal words of...well, someone important, how does it Quake? Surprisingly, after the beating the Kyro II took in 3DMark200X, it rallied from behind to come near the top of the Q3A scores. For the following tests, I used four.dm_66 in timedemo mode using Q3A's default performance settings for Fastest, Normal, and High Quality. For Maximum, I increased the model complexity to maximum and bumped up the resolution to 1024x768. Q3A was running version 1.29f, just released as I went to perform the testing. I had preferred to fall back to 1.27, but I couldn't find it anywhere since everyone was so hopped up over 1.29f.
Here we see the Kyro II holding its own. While it wasn't able to best the Radeon, it came very close to it. When the options were maxed out in Q3A, however, the Kyro II was able to keep its cool much better than the Radeon, posting nearly 40 frames per second.
For the Windows 98 Q3A testing, the scores were neck-and-neck. To balance things out some, I decided to put the Kyro II's Full-Screen Anti-Aliasing to the mark, and I've posted some scores from that as well.
No, you're not seeing things. The Kyro II actually posted higher scores in Fastest mode with FSAA turned on. I reran the benchmark several times and the scores were consistently higher with FSAA turned on. Unfortunately, the same case cannot be made for FSAA at higher resolutions. Then again, the higher the resolutions get, the less important FSAA becomes anyway.
>> Performance Analysis