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    Product Info
    Name: Star Wars: Galactic Battlegrounds
    Company: Lucas Arts
    Price: Click To Find Lowest
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    SLCentralGamesReviews Jul 11th, 2020 - 3:06 PM EST
    Star Wars: Gallactic Battlegrounds
    Author: Aaron Dahlen
    Date Posted: January 29th, 2002
    SLRating: 8/10
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    Pros & Cons


    • Balanced races
    • Appealing music
    • Familiar, fun gameplay
    • Great manual
    • Good voice acting
    • Control your favorite characters


    • Substandard sound effects
    • Outdated graphics
    • Star Wars only skin deep


    Speaking relatively, Star Wars: Galactic Battlegrounds redeems LucasArts for its failure with Force Commander. Star Wars: Galactic Battlegrounds does not bring anything new to the genre, nor does it take Ensemble Studios to ground they have not traversed in the past. It does, however, offer an entertaining way of putting all of the races, characters, locals, and technologies from the Star Wars universe into a single real-time strategy game.

    Both single player and multiplayer are well developed and enjoyable. You'll get plenty of hours out of the campaigns, plus more if you choose to take advantage of the map editor. No need to worry about stability issues or problems with the code because we're talking about an engine that has been perfected over the years with Age of Empires and Age of Empires II. A v1.1 patch has already been released, but aside from one issue with crashing in the map editor, it simply helped balance races more precisely. Too many RTS titles in recent months have had their strongest assets in visuals and sound. I'm glad that Star Wars: Galactic Battlegrounds has its strongest assets in gameplay.

    SLRating: 8/10

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    1. A Solid Foundation
    2. Visuals/Sound
    3. Gameplay
    4. Pros & Cons/Conclusion

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