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Introduction
Gaming history regards Myst as both a pinnacle achievement and a fluke. Depending on who you ask, some may tell you that Myst is a frustrating contortion of a slideshow puzzle game. Others, who see the game on a different, deeper level, will tell you that it blends the feeling of world immersion with an incredibly simplistic interface with almost perfect results.
Myst and Riven: The Sequel to Myst were both originally developed by Cyan Studios, the brainchild of Rand and Robyn Miller. The Miller brothers created a series based on an underlying theme of literacy and creativity which surpassed all expectations and continued to become one of the best-selling series of all time. The original Myst, until replaced by Myst Masterpiece Edition and realMyst, continued to sell copies well into 1999 and 2000, and is currently the most widely-sold PC game ever. Myst was even used as a benchmark in its day of what a multimedia PC should be capable of; anyone remember MPC-2?
Another game produced in the same era held a similar reverence in the PC world, though its popularity was much less than Myst's. The Journeyman Project had a similar feel to Myst, but with tech and time travel mixed in. Presto Studios, the wizards behind the Journeyman Project series, have risen to the task of creating the newest game in the Myst series. Given the similarity of the two franchises, it's no surprise that Presto is more than capable of exceeding our expectations in producing a new sequel.
 Isn't this little guy cute? |
Myst III: Exile continues the series' legacy with several all-new Ages to explore and discover as the player tries to unravel the mysteries of the world and save an entire civilization from doom. While it ties in comfortably with the plotline from the original Myst game, Exile can be played without any prior knowledge of the events occurring in Myst and Riven.
>> Storyline
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