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Steel Battalion Review
Author: Talon
Date Posted: July 4th, 2004
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Bottom Line: Steel Battalion comes with some awesome hardware, for Mech enthusiasts looking for the perfect addition to their gaming library, or gamers who are looking for the ultimate simulator experience, then this title is for you. Is it a must have for the the casual gamer? Read on to find out in our official review....
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Pages: 1 2 3 4 5 6
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Graphics
Steel Battalion does a very nice job depicting the war-torn outside world as seen through the clunky display monitor of your VT. Unfortunately, Capcom’s rendition of the future of military-equipped monitors is pretty bleak. The view of the outside as seen through a VT is hazy, low-contrast, and in the cases of certain “less-advanced” models, even black and white. However, while the landscape as viewed through your VT monitor is not pretty, all of the grain and noise does add an element of atmosphere to the whole experience, though that hardly justifies SB’s graphical mediocrity.
 (Source: Computer and Video Games dot com)
The Steel Battalion cockpit itself is nicely rendered, with metal framework that stick out and displays that move around at the touch of a button. It is too bad that you will be too busy concentrating on the fighting to pay much attention to it.
Another gripe I have with the graphics however, is the extremely limited line of sight. The restrictive draw distance is very obvious, and annoying. For example, if you are walking towards a city, instead of being able to see the buildings of that city at a distance, they seem to appear out of thin air as you near it.
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