Aspiring To Be Great
Stormregion had a worthwhile concept on their hands when they created S.W.I.N.E.. The graphics set a new standard for that of real-time strategy games and it'll get a smile or two out of you along the way as intended. Similar to Ground Control, there is no resource gathering, no building of structures, and a moderate diversity of units. Unfortunately, flawed gameplay hits it hard, with limited replay value.
A great war is developing between the pigs and rabbits. In a conflict that plays out similarly to the events of World War II, you come in as the "French" rabbits, who have their furry backs up against the wall after a pig invasion. As commander, you must force the "German" pigs back into their homeland and begin your own assault. Then you switch roles and play out the pig campaign from the other side of the gun barrel. The effort at humor is evident throughout this title?in the voice acting, in the cutscenes, in the briefings?but nothing that'll really tickle your funny bone.
S.W.I.N.E. is fairly innovative in its tactical aspects, but falls on its snout (please forgive me, I couldn't resist) during the thick of missions. The importance of fuel and ammunition is one not commonly seen in today's games, but it plays a pivotal role in the gameplay of S.W.I.N.E.. Units can also be customized and gain experience points in order to advance to higher levels of performance. However, the cookie cutter missions don't keep you guessing and lead to slightly dull action.